The GAME HABBITS editorial team works independently. Developers and publishers cannot buy scores or change our conclusions.
- Hands-on testing: we play every game across short and long sessions before publishing.
- Pacing first: every review explains ideal session length and save flexibility.
- Clear scoring: scores combine gameplay, presentation, pacing and replay value on a 1–10 scale.
- No paid scores: coverage and ratings are never for sale.
- Corrections: mistakes are fixed quickly and guides are reviewed after major patches.
